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Department of Computer Science, Unit Catalogue 2009/10


CM30075: Advanced computer graphics

Click here for further information Credits: 6
Click here for further information Level: Honours
Click here for further information Period: Semester 2
Click here for further information Assessment: CW 25%, EX 75%
Click here for further informationSupplementary Assessment: CM30075 Mandatory Extra Work (where allowed by programme regulations)
Click here for further information Requisites: Before taking this unit you must take CM20001 or take CM20219
Description: Aims:
The primary aims are to understand the ways of representing, rendering and displaying pictures of three-dimensional objects (in particular). In order to achieve this it will be necessary to understand the underlying mathematics and computer techniques.

Learning Outcomes:
1. To be able to distinguish modelling from rendering.
2. To be able to describe the relevant components of Euclidean and projective geometry and their relationships to matrix algebra formulations.
3. To know the difference between solid and surface-modelling and be able to describe typical computer representations of each.
4. To be able to explain in detail rendering for raster displays, including lighting models and non-photorealistic rendering.

Skills:
Application of Number (T).

Content:
Classical Modelling: Mesh models and their representation. Constructive solid geometry (CSG) and its representation.
Classical Rendering: Raster images; Illumination models; scan line rendering or mesh models and hidden surface removal; ray trace rendering of CSG models; radiosity rendering.
Geometry: Projective geometry and homogeneous transformations.
Modern techniques: Non-photorealistic rendering; image-based rendering; tone mapping.
NB. Programmes and units are subject to change at any time, in accordance with normal University procedures.