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Learning Partnerships, Unit Catalogue 2011/12


AS30208: Creative computing

Click here for further information Credits: 6
Click here for further information Level: Honours (FHEQ level 6)
Click here for further information Period: Semester 1 at City of Bath College
Semester 1 at Weston College
Semester 1 at Wiltshire College
Click here for further information Assessment: CW 100%
Click here for further information Supplementary Assessment: Like-for-like reassessment (where allowed by programme regulations)
Click here for further information Requisites:
Click here for further information Description: Aims:
To enable the learner to:
* gain an understanding of the range and type of creative computing applications;
* use creative applications design and development tools and techniques.

Learning Outcomes:
On completion of the unit the student should be able to:
* specify and design a variety of creative applications using multimedia and game development methodologies;
* create and implement creative applications using gaming or multimedia development tools;
* critically evaluate creative computing applications;
* assess, evaluate and manage the business issues surrounding creative applications including branding, copyright and patenting;
* evaluate and comment in detail on the influence of creative computing on the development of mainstream software development.

Skills:
Intellectual: (T and A) Knowledge of relevant theoretical concepts as well as of appropriate software architecture, HCI and development tools.
Professional: (F) Independent research, presentation skills, report writing.
Practical: (T, F and A) Specification, design and implementation of creative computing applications
Key: (F and A) Planning, problem solving, communication
(T: Taught, F: Facilitated, A: Assessed).

Content:
* Defining and specifying creative applications including single and multiplayer computer games;
* Using domain specific development tools and design techniques (e.g. UML, MS XNA Games Development suite or J2ME);
* Designing and building a computer game that can be run on a device other than a PC. Examination of a range of architectures including games consoles and mobile devices;
* Research and development in creative computing technologies and their relationship to mainstream applications. Investigation into the use of 'serious' games by government and the private sector.
Click here for further informationProgramme availability:

AS30208 is Compulsory on the following programmes:

Learning Partnerships
  • UDAS-DFB09 : BSc (hons) Applied Computing (Work-based Learning) (Full-time at City of Bath College) - Year 1
  • UDAS-LFB04 : BSc (hons) Applied Computing (Work-based Learning) (Full-time at Weston College) - Year 1
  • UDAS-WFB12 : BSc (hons) Applied Computing (Work-based Learning) (Full-time at Wiltshire College) - Year 1
  • UDAS-DPB04 : BSc (hons) Computing (Work-based Learning) (Part-time at City of Bath College) - Year 2
  • UDAS-LPB02 : BSc (hons) Computing (Work-based Learning) (Part-time at Weston College) - Year 2
  • UDAS-WPB02 : BSc (hons) Computing (Work-based Learning) (Part-time at Wiltshire College) - Year 2

NB. Programmes and units are subject to change at any time, in accordance with normal University procedures.