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Department of Computer Science, Unit Catalogue 2011/12


CM50200: Mobile and pervasive systems

Click here for further information Credits: 6
Click here for further information Level: Masters UG & PG (FHEQ level 7)
Click here for further information Period: Semester 1
Click here for further information Assessment: CW 100%
Click here for further information Supplementary Assessment: Like-for-like reassessment (where allowed by programme regulations)
Click here for further information Requisites:
Click here for further information Description: Aims:
To equip students with an advanced understanding of current research issues in mobile and pervasive computing;
To foster the development of critical analysis of design approaches, research methods and theoretical positions in these areas;
To explore the range of activities that can be supported by interactive technologies on the move and in the environment;
To analyse the relationship between context and service provision on mobile platforms;
To foster a systemic understanding of pervasive technologies in the built environment.

Learning Outcomes:
On successfully completing the unit, students should be able to:
* identify challenges and appropriate solutions for the design interactive applications and services in mobile and pervasive contexts;
* perform principled evaluations of mobile and pervasive technologies, applications and services;
* critically evaluate claims made by designers of mobile and pervasive systems.

Skills:
Can collate information and derive knowledge of several cutting-edge research areas and/or applications in the field. (T/F A)
Can reason scientifically, understand the role of evidence and make critical judgments about arguments in the field of mobile and pervasive computing. (T/F A)
Can adopt multiple perspectives and systematically analyse the relationships between them. (T/F A)
Can communicate ideas and research findings effectively and fluently by written, oral and visual means. (T/F A)
Can cooperate and coordinate effort and delivery of effective presentations (T/F)
Can solve problems by clarifying questions, considering alternative solutions and evaluating outcomes. (T/F A)
Can undertake self-directed study and project management in order to meet desired objectives. (T/F)
Can take charge of their own learning, and can reflect and evaluate personal strengths and weaknesses for the purposes of future learning. (T/F)
(T= taught, F=facilitated, A= assessed)

Content:
the origins and current state of the art in mobile and pervasive computing; design approaches to defining and providing computing services on mobile and pervasive platforms; privacy and control of personal information in private, social and public settings; social and organisational environments of mobile computing; dynamics of pervasive and context-aware computing.
Click here for further informationProgramme availability:

CM50200 is Optional on the following programmes:

Department of Computer Science
  • RSCM-AFD02 : Doctor of Engineering (EngD) in Digital Media (Full-time)
  • USCM-AFM01 : MComp (hons) Computer Science (Full-time) - Year 4
  • USCM-AKM02 : MComp (hons) Computer Science (Full-time with Thick Sandwich Placement) - Year 5
  • USCM-AAM02 : MComp (hons) Computer Science with Study Year Abroad (Full-time with Study Year Abroad) - Year 5
  • TSCM-AFM19 : MSc Human Computer Interaction (Full-time)

NB. Programmes and units are subject to change at any time, in accordance with normal University procedures.