The central theme of the talk is that interactive drama emerges
when we place individual characters in social situations:drama =
sociality + individuality. I will give a host of examples from my
previous work: social situations and individuals in The Sims 3,
SimPhilosopher, and Little Text People. Talk structure: first, I will
motivate the need for concurrent communicating social practices in
people simulations. Then, I will motivate the advantages of a
declarative representation of state over procedural languages
(e.g. ABL). I will sketch the formal theory of Exclusion Logic which
powers the social simulation. I will also describe how we model
individual personality traits.
Richard Evans is an AI specialist with a particular focus on the
simulation of social practices and individual personality. Richard is
the co-founder, along with Emily Short, of Little Text People.
Previously he worked at Maxis as the AI lead on The Sims 3 and, before
that, as the Head of AI at Lionhead responsible for the AI in Black &