Department of Computer Science, Unit Catalogue 2007/08
CM50200 Mobile and pervasive systems
| Credits: 6 |
| Semester: 1|
Aims: To equip students with an advanced understanding of current research issues in mobile and pervasive computing;
To foster the development of critical analysis of design approaches, research methods and theoretical positions in these areas;
To explore the range of activities that can be supported by interactive technologies on the move and in the environment;
To analyse the relationship between context and service provision on mobile platforms;
To foster a systemic understanding of pervasive technologies in the built environment.
On successfully completing the unit, students should be able to:
* identify challenges and appropriate solutions for the design interactive applications and services in mobile and pervasive contexts;
* perform principled evaluations of mobile and pervasive technologies, applications and services;
* critically evaluate claims made by designers of mobile and pervasive systems.
Can collate information and derive knowledge of several cutting-edge research areas and/or applications in the field. (T/F A)
Can reason scientifically, understand the role of evidence and make critical judgments about arguments in the field of mobile and pervasive computing. (T/F A)
Can adopt multiple perspectives and systematically analyse the relationships between them. (T/F A)
Can communicate ideas and research findings effectively and fluently by written, oral and visual means. (T/F A)
Can cooperate and coordinate effort and delivery of effective presentations (T/F)
Can solve problems by clarifying questions, considering alternative solutions and evaluating outcomes. (T/F A)
Can undertake self-directed study and project management in order to meet desired objectives. (T/F)
Can take charge of their own learning, and can reflect and evaluate personal strengths and weaknesses for the purposes of future learning. (T/F)
(T= taught, F=facilitated, A= assessed)
the origins and current state of the art in mobile and pervasive computing; design approaches to defining and providing computing services on mobile and pervasive platforms; privacy and control of personal information in private, social and public settings; social and organisational environments of mobile computing; dynamics of pervasive and context-aware computing.