
Academic Year:  2015/6 
Owning Department/School:  Department of Computer Science 
Credits:  6 
Level:  Honours (FHEQ level 6) 
Period: 
Semester 2 
Assessment Summary:  CW 25%, EX 75% 
Assessment Detail: 

Supplementary Assessment: 
CM30075 Mandatory Extra Work (where allowed by programme regulations) 
Requisites:  Before taking this module you must take CM20001 OR take CM20219 
Description:  Aims: The primary aims are to understand the ways of representing, rendering and displaying pictures of threedimensional objects (in particular). In order to achieve this it will be necessary to understand the underlying mathematics and computer techniques. Learning Outcomes: 1. To be able to distinguish modelling from rendering. 2. To be able to describe the relevant components of Euclidean and projective geometry and their relationships to matrix algebra formulations. 3. To know the difference between solid and surfacemodelling and be able to describe typical computer representations of each. 4. To be able to explain in detail rendering for raster displays, including lighting models and nonphotorealistic rendering. Skills: Application of Number (T). Content: Classical Modelling: Mesh models and their representation. Constructive solid geometry (CSG) and its representation. Classical Rendering: Raster images; Illumination models; scan line rendering or mesh models and hidden surface removal; ray trace rendering of CSG models; radiosity rendering. Geometry: Projective geometry and homogeneous transformations. Modern techniques: Nonphotorealistic rendering; imagebased rendering; tone mapping. 
Programme availability: 
CM30075 is Optional on the following programmes:Department of Computer Science
