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University of Bath

Human-computer interaction

We explore the interactions between computer systems and their human users.

Man inside virtual reality cycling, and inset a man on a bike wearing a VR headset
Our research includes the design and evaluation of new VR technologies for health, exercise and learning.

Our group’s research focuses on the areas of immersive, virtual and augmented reality technology, wearable and ubiquitous computing, fabrication of functional devices, and social computing. The group broadly studies the relationship between people and new technologies, in order to generate theory for the field and positive user experiences for the world.

We have a long-standing interest in issues related to understanding human tasks and activities, including collaboration, how these are influenced by technologies and the associated implications for the design of future interactive systems to support human action.

As well as computer science, members of our group have backgrounds in psychology and other social sciences. We have close links with researchers in the Faculty of Engineering, Department of Psychology and Department for Health.


Our research includes:

  • usability design and evaluation
  • user models, learning and cognitive modelling
  • teamwork, communication, collaboration and collaborative environments
  • computer mediated communication
  • autonomous systems, situation awareness and safety-critical design
  • individual and collaborative creativity, entertainment and leisure
  • mobile, pervasive and ubiquitous computing
  • virtual, augmented and mixed reality
  • assistive technology
  • Physical Computing including shape-changing displays and data physicalisation

Current research projects are concerned with such issues as:

  • identity, trust and conflict mediation in co-present and distributed collaboration
  • the support of individual and group creative processes
  • the role of computer-mediated communication in the development and maintenance of friendships
  • the role of mobile and pervasive technology in enhancing people's actions and interactions in their environment
  • the design and evaluation of human interaction with complex, dependable and autonomous systems
  • VR exergames for improving human performance
  • gaze-controlled user interfaces
  • the design of interactive technologies for studying healthcare and addressing its core challenges


There are opportunities for postgraduate research in our group. Interested students can either contact academic staff directly or see our postgraduate research page.


Read our blog to find out about upcoming events and projects.