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Learning Partnerships, Unit Catalogue 2009/10


AS20106: Human computer interface

Click here for further information Credits: 5
Click here for further information Level: Intermediate
Click here for further information Period: This unit is available in...
Academic Year at Cirencester College
Academic Year at City of Bath College
Academic Year at Weston College
Academic Year at Wiltshire College
Click here for further information Assessment: CW 100%
Click here for further informationSupplementary Assessment: Like-for-like reassessment (where allowed by programme regulations)
Click here for further information Requisites:
Description: Aims:
To give learners the opportunity:
* To gain an understanding of the importance of and significant role played by the human computer interface (HCI)
* To understand the importance of HCI in the design and development of safe, usable and efficient software
* To understand the need for different HCIs for different user groups.

Learning Outcomes:
At the completion of the unit, learners should be able to :
* Describe the latest HCI developments and the applications and user groups to which they are suited
* Describe the different user groups and the way they interact with different interfaces
* Produce different designs for interfaces using established HCI rules, guidelines and heuristics
* Evaluate existing HCIs for usability, functionality and overall efficiency.

Skills:
Practical skills - interface design skills taught and assessed
Personal skills - time management, personal organisation, independent research, problem solving - facilitated
Communication skills - oral presentations, demonstrations, written reports - facilitated and assessed.

Content:
History of HCI
* How the topic has developed and grown in importance
Current developments in HCI
* Hardware developments i.e. screens, keyboards, pointing devices, complete range of input/output devices, speech/face/hand/iris recognition
Different user groups
* Novice, regular, expert, visually impaired, blind, physically disabled, special needs
How users interact with computers
* Models of users, human memory, cognition, perception, attention, skills acquisition, use of metaphors
Ergonomics, Health and safety considerations
* Lighting, seating, office environment, RSI, legal implications
Workstation environment
* The 'ideal' workstation environment
Prototyping
* Rapid prototyping, low fidelity vs. high fidelity, selection of tools/methodology
Evaluation of HCIs
* Task analysis, measuring of usability, functionality. Use of metrics to measure performance, efficiency and user satisfaction.
NB. Programmes and units are subject to change at any time, in accordance with normal University procedures.