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Festival of Social Science

https://www.bath.ac.uk/projects/festival-of-social-science/

Festival of Social Science 2023. For the University's inaugural contribution to the Festival in 2023, the team produced a programme of 18 in-person and online/digital events.

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Active Building Centre

https://www.bath.ac.uk/projects/active-building-centre/

It will do this by integrating advanced offsite manufacturing with state-of-the-art digital design.

UK Energy Research Centre (UKERC)

https://www.bath.ac.uk/projects/uk-energy-research-centre-ukerc/

We are exploring how industry can dramatically reduce its greenhouse gases emissions by 2050, so helping the UK to meet its net-zero target.

Staff and students' landing pages

https://www.bath.ac.uk/projects/staff-and-students-landing-pages/

From Digital Content. Staff and students' landing pages. A project to design and build new versions of the staff and students' landing pages, involving user research to discover how staff and ... View more projects in Digital Content.

Lifelong health and wellbeing research

https://www.bath.ac.uk/projects/lifelong-health-and-wellbeing-research…

participatory action research. digital interventions. laboratory mechanistic investigations. mathematical modelling and evaluation studies.

Mathematics accessibility

https://www.bath.ac.uk/projects/mathematics-accessibility/

This project aims to improve knowledge of how to meet the needs of disabled students studying subjects containing substantial quantities of mathematics.

Typecase publishing platform (content publisher)

https://www.bath.ac.uk/projects/typecase-publishing-platform-content-p…

Developing Typecase. The University's in-house Digital team has designed, built and developed Typecase. ... Phase 1. Delivering a foundation. The Digital team are currently developing the core features of the platform.

Bath Leap List

https://www.bath.ac.uk/projects/bath-leap-list/

Print and digital materials were created with a contemporary design that incorporated thewas used in print materials to create augmented reality features that enabled video content to be accessible from the

The SOMEHOW Project

https://www.bath.ac.uk/projects/the-somehow-project/

This phase involves conducting a pre/post evaluation of digital team meetings using quantitative and qualitative methods. ... This phase will further develop the digital meetings or evaluate other digital approaches for early identification and

TRansdisciplinary Engineering Design (TREND)

https://www.bath.ac.uk/projects/transdisciplinary-engineering-design-t…

Our EPSRC-funded research project (EP/R013179/1) aims to provide industry with the tools to enable effective transdisciplinary working.