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Department of Computer Science

https://www.bath.ac.uk/departments/department-of-computer-science/

We create advanced motion tracking technologies for use in the entertainment industry, training and athlete performance, and assistive technologies. ... We are part of the South West's Digital Engineering Technology and Innovation (DETI) programme.

Centre for Digital Entertainment gets funding renewed

https://www.bath.ac.uk/announcements/centre-for-digital-entertainment-…

Through the Centre for Digital Entertainment we have trained 50 doctoral researchers, and have worked with 35 industry partners. ... The Centre for Digital Entertainment is one of five Centres for Doctoral Training that the University of Bath is involved

Visual computing

https://www.bath.ac.uk/research-groups/visual-computing/

interaction and entertainment applications. ... Generative modeling as a means for evaluation. Classifying images regardless of depictive style.

Human-computer interaction

https://www.bath.ac.uk/research-groups/human-computer-interaction/

We study the relationship between people and technologies, in order to generate theory for the field and positive user experiences. ... computer mediated communication. individual and collaborative creativity, entertainment and leisure. mobile, pervasive

Emerging scholar award for Bath graduate

https://www.bath.ac.uk/announcements/emerging-scholar-award-for-bath-g…

Emerging scholar award for Bath graduate. Daniela De Angeli, research associate in computer science, has been awarded for her work on using games to encourage inclusivity at museums. ... During her doctorate at Bath's Centre for Digital Entertainment,

Artificial intelligence and machine learning

https://www.bath.ac.uk/research-groups/artificial-intelligence-and-mac…

Intelligent assistance for level design, and procedural generation of game content more generally. ... Natural language processing. Development of computational models for understanding and generating human language.

Congratulations to our new Readers

https://www.bath.ac.uk/announcements/congratulations-to-our-new-reader…

This work is both fundamental, basic research and applied in the development of interactive technologies for the visually impaired and in virtual reality with colleagues in the Centre for Digital Entertainment. ... Aki has hold close collaborative links,

Mathematical foundations of computation

https://www.bath.ac.uk/research-groups/mathematical-foundations-of-com…

We are the UK's leading centre for this work in computational mathematics and its applications. ... We are the EU centre of expertise on interfacing computer algebra to numeric calculations.

Getting real with immersive sword fights

https://www.bath.ac.uk/announcements/getting-real-with-immersive-sword…

Now a team at the Centre for Digital Entertainment (CDE) at the University of Bath, in collaboration with the game development studio Ninja Theory, has found a solution to the challenges ... Augmentation Labs (REVEAL) and co-investigator at the Centre

Researcher creates “virtual time machine”

https://www.bath.ac.uk/announcements/researcher-creates-virtual-time-m…

sites. The EngD researcher that developed the Dome, John Tredinnick, is from the University’s Centre for Digital Entertainment, based in the Department of Computer Science. ... His role in this project is supervised by Professor Paul Richens of the