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Programme & Unit Catalogues - University of Bath

https://www.bath.ac.uk/catalogues/2008-2009/as/as-proglist-ug.html

BA (hons) Digital Media Arts (Work-based Learning) (Full time at Wiltshire College). ... BA (hons) Digital Media Arts (Work-based Learning) (Part time at Wiltshire College). ..

Programme & Unit Catalogues - University of Bath

https://www.bath.ac.uk/catalogues/2008-2009/as/AS30211.htm

Issues stemming from the differences;. security - the need for and the application of access control, authentication and encryption including https, SSL, digital certificates and digital signatures;.

Programme & Unit Catalogues - University of Bath

https://www.bath.ac.uk/catalogues/2008-2009/as/as-proglist-ug-by-colle…

BA (hons) Digital Media Arts (Work-based Learning) (Full time). ... BA (hons) Digital Media Arts (Work-based Learning) (Part time).

Programme & Unit Catalogues - University of Bath

https://www.bath.ac.uk/catalogues/2008-2009/as/AS20131.htm

a) 3D digital modelling and animation; its uses and application in communication media. ... Analyse and evaluate: briefing requirements. Content:. The range of 3D digital animation in commercial practice - from low polygon Gaming to Cinema Special Effects

Programme & Unit Catalogues - University of Bath

https://www.bath.ac.uk/catalogues/2008-2009/as/AS10123.htm

a) The creative production processes of the digital media industry. b) The integration of software applications in response to the demands of digital media communication technology. ... c) Demonstrate use of appropriate techniques for acquiring, managing

Programme & Unit Catalogues - University of Bath

https://www.bath.ac.uk/catalogues/2008-2009/as/AS20129.htm

a) Identify elements, styles and techniques used in the generation and manipulation in a range of digital artwork. ... Greyscale, Duotone, RGB, CMYK and Index colour modes and their relationship to digital, printed or web use.

Programme & Unit Catalogues - University of Bath

https://www.bath.ac.uk/catalogues/2008-2009/as/AS30209.htm

At present these might include, for example:. artificial intelligence; nanotechnology; ubiquitous computing; forensic computing; wearable computing; autonomic computing; distributed computing; robotics; animatronics; medical computing; global

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