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CM20319: Human-computer interaction and user experience

[Page last updated: 02 August 2022]

Academic Year: 2022/23
Owning Department/School: Department of Computer Science
Credits: 6 [equivalent to 12 CATS credits]
Notional Study Hours: 120
Level: Intermediate (FHEQ level 5)
Period:
Semester 2
Assessment Summary: CW 40%, EX 60%
Assessment Detail:
  • Coursework (CW 40%)
  • Exam (EX 60%)
Supplementary Assessment:
Like-for-like reassessment (where allowed by programme regulations)
Requisites: Before taking this module you must take CM10313
Learning Outcomes: After successfully completing this unit students will be able to:
* Explain principles of interaction design that apply across a diverse range of interactive systems.
* Use established techniques for understanding human activity and modelling human-computer interactions.
* Apply interaction and user experience design methods to produce a demonstrable prototype of an interactive system, which provides support for the goals of a defined user group.
* Select and use appropriate analytical and empirical evaluation techniques in order to critically evaluate an interaction design.

Aims:
* To provide students with a foundation in human-computer interaction as an interdisciplinary field that focuses on the design and use of interactive systems.
* To introduce theories, principles and practices that underpin effective interaction design.
* To equip students with quantitative and qualitative data gathering and analysis techniques that are appropriate for assessing the value of an interactive system and the user experience that it provides.

Skills: Use of IT (T/F, A), Problem Solving (T/F, A), Working with Others (T/F, A), Communication (A).

Content: Content will cover a range of topics in human-computer interaction and user experience. Examples of topics include:
* General foundations of Human-Computer Interaction
* Human perception as it relates to the design and use of interactive systems
* Human cognition and performance
* Task analysis
* Models of interaction (e.g. gulfs of execution and evaluation)
* Usability - introduction to the concept and principles
* Principles of user interface (UI) and user experience (UX) design
* Prototyping techniques
* Qualitative and quantitative data evaluation techniques
* Virtual, augmented and mixed reality user interfaces
* Human-robot interaction and interaction with machine intelligence
* HCI in industry (UX)
* HCI in research.

Programme availability:

CM20319 is Compulsory on the following programmes:

Department of Computer Science
  • USCM-AFB06 : BSc(Hons) Computer Science (Year 2)
  • USCM-AAB07 : BSc(Hons) Computer Science with Study year abroad (Year 2)
  • USCM-AKB07 : BSc(Hons) Computer Science with Year long work placement (Year 2)
  • USCM-AFM01 : MComp(Hons) Computer Science (Year 2)
  • USCM-AAM02 : MComp(Hons) Computer Science with Study year abroad (Year 2)
  • USCM-AKM02 : MComp(Hons) Computer Science with Year long work placement (Year 2)
Department of Electronic & Electrical Engineering
  • UEEE-AFB13 : BEng(Hons) Computer Systems Engineering (Year 2)
  • UEEE-AKB13 : BEng(Hons) Computer Systems Engineering with Year long work placement (Year 2)
  • UEEE-AFM13 : MEng(Hons) Computer Systems Engineering (Year 2)
  • UEEE-AKM13 : MEng(Hons) Computer Systems Engineering with Year long work placement (Year 2)

Notes:

  • This unit catalogue is applicable for the 2022/23 academic year only. Students continuing their studies into 2023/24 and beyond should not assume that this unit will be available in future years in the format displayed here for 2022/23.
  • Programmes and units are subject to change in accordance with normal University procedures.
  • Availability of units will be subject to constraints such as staff availability, minimum and maximum group sizes, and timetabling factors as well as a student's ability to meet any pre-requisite rules.
  • Find out more about these and other important University terms and conditions here.